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Task Force Aegis - Spectre

The Spectre is a sniper class from the Task Force Aegis Project at the University of Skövde.

The Spectre is a long range attack unit that utilizes an advanced railgun, granting it unlimited attack range on the battlefield. This makes the Spectre ideal for locking down enemy movement and posing a threat to units by covering a significant portion of the map.

Concept by: Johannes Palmblad
3D Collaboration with: Tobias Forsling
Rigging and Skinning: Fredrik Steenberg

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Overview of the Spectre.

Character: 37358 tris
Weapon: 4034 tris

Turntable render of the Spectre Class.

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Anton ehn spectre weapon render

A High-Poly render of the Spectre's weapon, the KB3 Railgun.

Anton ehn spectre render

A High-Poly render of the parts of the Spectre that I produced during the course of the project.

The shin- and foot-plates were made in 3D by Tobias Forsling.